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Because He Is Irish 176

WILL YOU WALK INTO MY STORY--?

Just because I think it may interest you to know it:--In these photographs Kit Wain posed for Shaun O'Day. Kit is a real Irish boy, but he did not have the adventures that Shaun had in the story. He has had many other adventures, however, because Kit is a young actor. Dawn O'Day was played by Mary Jo Desmond. Mary Jo is just a little schoolgirl like you. She looked so much like Dawn O'Day in the story that I asked her to be Dawn for me. And because she is Irish and loves make-believe, she did it.

When Shaun grew older it was Maurice Murphy who posed. Maurice has had a wonderful life for a young boy. He has played on the stage and in motion pictures and also on the piano! For he is a very talented young musician. Maybe you remember seeing him act in the film called "Beau Geste."

Little saucy Marjorie was posed by a little saucy miss who is known as Carmencita Johnson. I should say "well known" because Carmencita, though only five, is already a picture star. She is a very interesting young person, and if I began to tell you all about her and her family of sisters and brothers it would take up all the book and leave no room for the story.

John O'Day, Shaun's son, is portrayed by another little film artist. His name is Gordon Thorpe. Gordon is only six. But he has appeared in more than sixty motion pictures. Do you remember the little Prince in Douglas Fairbanks' "The Iron Mask?" That was Gordon. And in "The Bridge of San Luis Rey?" You surely recognized him.

Dick Good was the fighting boy who didn't believe that Marjorie was a fairy. And of course I need not tell you that the scenes of cities and buildings and places in Ireland were all played by those cities and buildings and places themselves.

That is, when I was in Ireland I asked them to pose for me. And they did it willingly the way the children did. They posed very well, in fact. Very quietly.

Only the rain in Ireland is not willing. The rain does not want photographers to catch the beauty of the country. The rain tries to spoil everything for the poor photographers. But we forgive him because he makes Ireland so green.

Here are the names of the little children who helped me so nicely by coming to Marjorie's birthday party and posing as her guests: Alice and Howard Bucquet, Caroline Kuhns, Barbara and Patrick Ford, Betty and Stephen Kline, Marie Madeleine Brandeis and Dietrich Haupt.

The only grown-up in the story, John's girl-fairy, is Miss Alice White. Miss White is such a busy star that I think I should thank her for stopping long enough from her work to be John's girl-fairy in the pages of this book. And I think I should thank all the rest of these good people, even if they are only little people, for they too, are busy. And it is sometimes hard to tear oneself away from the work of the world and walk into a fairy tale.

But these in the photographs did it. And that is what I am going to ask you, young readers, to do now. Come along! See if you can!

MADELINE BRANDEIS.

And do you know why Ireland is so green? It is because the rain fairies love Ireland. They have made it the greenest spot on earth. They do be sprinkling it forever with the drops of their fairy rain.

Ireland is divided into four provinces. They are Ulster, Leinster, Munster, and Connaught.

In Connaught is the County of Galway. In the County of Galway is the District of Connemara.

In Connemara there is a village that looks out upon a lake. And in that village are wee houses covered with thatched roofs--roofs of straw.

Inside one of these houses there lived a boy, Shaun O'Day. But I am not going to tell you now about Shaun O'Day, nor of the strange thing that befell him. Not now.

First, I shall tell you about his country. I shall tell you about his country because all children love to know the why and the wonder of things. And great is the wonder of Ireland.

This is the tale of the Province of Connaught and how it got its name. Long ago the western districts of Ireland were named after the person who took possession of them.

At this time there reigned a powerful king whose name was Conn. He was good as well as great, and dearly loved by his people.

His Queen was equally beloved. Her name was Eda. Their son was a blessed and good boy. They named him Conn-eda, after both his parents.

As Conn-eda grew to manhood, his strength and goodness grew with his years. All was harmony in the west until a great sorrow fell upon the land. The Queen died. The country mourned for a year and a day.

And then the King married again. But the new Queen was not good and kind as Queen Eda had been. She was wicked and cruel.

She had several children of her own, and was jealous of Conn-eda, who was the favorite of the King and the darling of the people.

She clearly foresaw that Conn-eda would be King after the death of his father. She wanted her own son to become King some day.

And so she planned to destroy Conn-eda or have him exiled from the country. With envy and hatred in her heart, the wicked Queen went to consult a witch.

The witch gave the Queen a chess-board and told her to invite Prince Conn-eda to play a game of chess.

The witch said to the Queen, "The loser of this game shall be obliged to obey the orders of the winner. And, you, great Queen, shall win the game! Having won the game, you are to send the Prince Conn-eda upon a dangerous journey. He must seek and bring to you, within a year and a day, three golden apples, a magical black steed, and the Hound of Supernatural Powers. These things are so well guarded that the Prince will surely lose his life in attempting to seek them."

The Queen was delighted and hastened to invite Conn-eda to play a game of chess. He agreed to the conditions of the game, and it came about as the witch had promised. The wicked Queen won.

But so pleased was she with her triumph and so greedy for further power that she challenged the Prince to another game. To the Queen's astonishment and horror, Conn-eda won this second game.

"Since you won the first game," said Conn-eda, "you shall be first to command your reward."

The Queen said, "My reward shall be the three golden apples, the Black Steed, and the Hound of Supernatural Powers. These you must seek and bring to me within the space of a year and a day. If you fail you must leave your country forever or lose your life."

Conn-eda answered, "Then my order to you is that you sit upon the topmost spire of yonder tower until I return. If I do not return, you may come down at the end of the year and a day."

Conn-eda was troubled and went to consult with a great Druid. The poor Prince had no idea how he was to find these magical treasures.

The great Druid gave the Prince a little, shaggy pony. He bade Conn-eda obey this little horse.

After further instructions from the great Druid, Conn-eda mounted the shaggy steed and set out upon his journey.

His adventures were many. Through them all, the little shaggy horse helped and guided him. The animal had the power of speech.

After days of hardship and danger, Conn-eda reached the walls of a great city. Two huge towers stood on either side of the gate and sent forth flames of fire. The pony bade Conn-eda alight from his back and take from his ear a small knife.

"With this knife," said the steed, "kill me! Then wrap yourself in my skin, and you shall be able to pass the gates of the city unharmed. All I ask is that you return to my body and pour a drop of this powerful ointment upon my poor flesh."

With these words the pony gave Conn-eda a bottle of magic fluid.

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